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3D Audio Market to Reach USD 12.97 billion by 2026; Rising Demand for Noise-cancelling Technology in Headphones from the Gaming Industry Will Spur Growth

February 06, 2020 | Information & Technology

The global 3D audio market size is forecasted to reach USD 12.97 billion by 2026, owing to the increasing demand for 3-dimensional sound effects from the entertainment industry worldwide. This information is provided in the published report by Fortune Business Insights™ titled, “3D Audio Market Size, Share & Industry Analysis, By Component (Hardware (Loudspeakers, Headphones, Microphones/Mic, Sound Bars and Others (Power Amp, etc.), Software and Services), By End-use (Residential and Commercial) and Regional Forecast, 2019-2026” and provides a thorough analysis of the market and its growth trajectories. According to this report, the market was worth USD 3.80 billion in 2018 and is expected to rise at a CAGR of 16.9% within the forecast period of 2019 to 2026.

HRTF Technology Enabled 3D Audio Systems - New Trend Setter for Market

Head-related Transfer Function or HRTF technology is gaining popularity, especially from the media and entertainment applications. This is likely to boost the overall 3D audio market growth in the forecast period. For instance, Audeze LLC., the manufacturer for planar magnetic headsets, launched high-end headphones in October 2018. Mobius headphones are fully immersive 3D cinematic audio headphones and use HRTF technology. HRTF technology can be installed in predictable applications namely media, entertainment and gaming and provides an acoustic environment for users. Thus, the increasing popularity of acoustic property is expected to help the market gain impetus in the forecast years.

To get a detailed report summary and research scope of this market, click here:


Increasing Adoption of Cloud Applications – Major Advantage for Market

The report focusses on different 3D audio market trends, that will help our readers to get an in-depth understanding of the market. The advancement of wireless technology is a major market booster. It can solve basic issues such as installation, connectivity, and maintenance of the audio hardware. Various organizations are expanding 3D audio services and software based on cloud capabilities offering an easy method of storing and playing movies and music illimitably. Users get a flexible choice with advanced 3D audio solutions that are based on cloud platforms.

On the other hand, there is an increasing demand from the film and entertainment industry. This will help augment the market growth in the forecast period. This, coupled with the increasing adoption of core communication technology such as Bluetooth, Internet of Things, and Near Field Communication (NFC) is anticipated to attract high market revenue in the forecast duration.

Advent of Acoustic Headphones Have Intensified Market Competition

Major 3D audio market players are investing heavily in the production of acoustic headphones so that the user does not face any disturbance once the earphones are plugged in. This is a major factor intensifying competition among players in the market.

Key industry developments of the 3D Audio market include:

  • January 2018 – A China-based company AVS 3D Audio Task Group completed an agreement with Fraunho fer IIS. As per the agreement, Fraunho fer was appointed as the transmission audio codec solution provider by AVS 3D Audio Task Group for the upcoming 3D audio standard. This standard will be utilized in the 4k UHD broadcast.

Key players of the 3D Audio Market include:

  • Accent Advanced Systems, SLU

  • 3D Sound Labs

  • Comhear Inc

  • Auro Technologies, Inc.

  • Dolby Laboratories, Inc.

  • dearVR

  • Dysonics

  • DTS, Inc.

  • ISONO Sound

  • Hooke Audio

  • Sennheiser electronic GmbH & Co.


Further Report Findings

  • North America held the largest 3D audio market share on account of the strong presence of players such as DTS, Inc., Dolby Laboratories, Comhear, Inc., and others. Between 2017- 2018, Dolby Laboratories inaugurated an estimate of more than 2,000 3D audio system units all over the world.

  • Asia Pacific market will witness significant growth in the forecast years. In 2018, this region generated a 3D audio market revenue of USD 1.24 billion as a result of extensive investments in media and entertainment development.

  • Concerning segmentation by components, the headphones segment bagged a 29.9% market share attributable to the increasing investments made in this segment, especially from the gaming sector.

The global 3D audio market is categorized into the following:



Study Period

  2015 - 2026

Base Year


Forecast Period

  2019 - 2026

Historical Period

  2015 - 2017


  Value (USD billion)


By Component

  • Hardware

    • Loudspeakers

    • Headphones

    • Microphones/Mic

    • Sound Bars

    • Others (Power Amp, etc.)

  • Software

  • Services

By End-use

  • Residential

  • Commercial

By Region

  • North America (the U.S. and Canada)

  • Europe (U.K., Germany, France, Italy, Spain, and the Rest of Europe)

  • Asia Pacific (Japan, China, India, Southeast Asia, and the Rest of Asia Pacific)

  • Middle East & Africa (South Africa, GCC, and the Rest of the Middle East & Africa)

  • Latin America (Brazil, Mexico, and the Rest of Latin America)


3D Audio Market
  • PDF
  • 2018
  • 2015-2017
  • 140


  • 4850

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