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Cloud Gaming Market Size, Share & COVID-19 Impact Analysis, By Device (Smartphone, Laptop/Tablets, Personal Computer, Smart TV, and Consoles), By Streaming Type (Video Streaming and File Streaming), By End-User (Casual Gamers, Avid Gamers, and Hardcore Gamers), and Regional Forecast, 2022-2029

Region : Global | Format: PDF | Report ID: FBI102495

 

 
  1. Introduction
    1. Definition, By Segment
    2. Research Methodology/Approach
    3. Data Sources
  2. Executive Summary
  3. Market Dynamics
    1. Drivers, Restraints, Opportunities and Trends
    2. Impact of COVID-19
      1. Short-term Impact
      2. Long-term Impact
  4. Competition Landscape
    1. Business Strategies Adopted by Key Players
    2. Consolidated SWOT Analysis of Key Players
    3. Global Cloud Gaming Key Players Market Share Insights and Analysis, 2021
  5. Global Cloud Gaming Market Size Estimates and Forecasts, By Segments, 2018-2029
    1. Key Findings
    2. By Device (USD)
      1. Smartphone
      2. Laptop/Tablets
      3. PC
      4. Smart TV
      5. Consoles
    3. By Streaming Type (USD)
      1. Video Streaming
      2. File streaming
    4. By End-User (USD)
      1. Casual Gamers
      2. Avid Gamers
      3. Hardcore Gamers
    5. By Region (USD)
      1. North America
      2. Latin America
      3. Europe
      4. Middle East & Africa
      5. Asia Pacific
  6. North America Cloud Gaming Market Size Estimates and Forecasts, By Segments, 2018-2029
    1. Key Findings
    2. By Device (USD)
      1. Smartphone
      2. Laptop/Tablets
      3. PC
      4. Smart TV
      5. Consoles
    3. By Streaming Type (USD)
      1. Video Streaming
      2. File streaming
    4. By End-User (USD)
      1. Casual Gamers
      2. Avid Gamers
      3. Hardcore Gamers
    5. By Country (USD)
      1. United States
        1. By End-User
      2. Canada
        1. By End-User
  7. Latin America Cloud Gaming Market Size Estimates and Forecasts, By Segments, 2018-2029
    1. Key Findings
    2. By Device (USD)
      1. Smartphone
      2. Laptop/Tablets
      3. PC
      4. Smart TV
      5. Consoles
    3. By Streaming Type (USD)
      1. Video Streaming
      2. File streaming
    4. By End-User (USD)
      1. Casual Gamers
      2. Avid Gamers
      3. Hardcore Gamers
    5. By Country (USD)
      1. Brazil
        1. By End-User
      2. Mexico
        1. By End-User
      3. Rest of Latin America
  8. Europe Cloud Gaming Market Size Estimates and Forecasts, By Segments, 2018-2029
    1. Key Findings
    2. By Device (USD)
      1. Smartphone
      2. Laptop/Tablets
      3. PC
      4. Smart TV
      5. Consoles
    3. By Streaming Type (USD)
      1. Video Streaming
      2. File streaming
    4. By End-User (USD)
      1. Casual Gamers
      2. Avid Gamers
      3. Hardcore Gamers
    5. By Country (USD)
      1. United Kingdom
        1. By End-User
      2. Germany
        1. By End-User
      3. France
        1. By End-User
      4. Rest of Europe
  9. Asia Pacific Cloud Gaming Market Size Estimates and Forecasts, By Segments, 2018-2029
    1. Key Findings
    2. By Device (USD)
      1. Smartphone
      2. Laptop/Tablets
      3. PC
      4. Smart TV
      5. Consoles
    3. By Streaming Type (USD)
      1. Video Streaming
      2. File streaming
    4. By End-User (USD)
      1. Casual Gamers
      2. Avid Gamers
      3. Hardcore Gamers
    5. By Country (USD)
      1. China
        1. By End-User
      2. Japan
        1. By End-User
      3. India
        1. By End-User
      4. Southeast Asia
        1. By End-User
      5. Rest of Asia Pacific
  10. Middle East & Africa Cloud Gaming Market Size Estimates and Forecasts, By Segments, 2018-2029
    1. Key Findings
    2. By Device (USD)
      1. Smartphone
      2. Laptop/Tablets
      3. PC
      4. Smart TV
      5. Consoles
    3. By Streaming Type (USD)
      1. Video Streaming
      2. File streaming
    4. By End-User (USD)
      1. Casual Gamers
      2. Avid Gamers
      3. Hardcore Gamers
    5. By Country (USD)
      1. GCC
        1. By End-User
      2. South Africa
        1. By End-User
      3. Rest of MEA
  11. Company Profiles for Top 10 Players (Based on data availability in public domain and/or on paid databases)
    1. Alphabet Inc. (Google LLC)
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    2. Microsoft Corporation
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    3. Amazon Web Services Inc.
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    4. Tencent Holdings Limited
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    5. Sony Group Corporation
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    6. Electronic Arts Inc.
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    7. NVIDIA Corporation
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    8. Broadmedia Corporation
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    9. Intel Corporation
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
    10. Blacknut
      1. Overview
      2. Offerings/Business Segments
      3. Employee Size
      4. Key Financials
      5. Recent Developments
Read Less

Figure 1: Global Cloud Gaming Market Revenue Share Split (%), By Device, 2021 and 2029

Figure 2: Global Cloud Gaming Market Revenue Share Split (%), By Streaming Type, 2021 and 2029

Figure 3: Global Cloud Gaming Market Revenue Share Split (%), By End-user, 2021 and 2029

Figure 4: Global Cloud Gaming Market Revenue Share Split (%), by Region, 2021 and 2029

Figure 5: Global Cloud Gaming Market Share Analysis and Matrix, 2020

Figure 6: North America Cloud Gaming Market Revenue Share Split (%), By Device, 2021 and 2029

Figure 7: North America Cloud Gaming Market Revenue Share Split (%), By Streaming Type, 2021 and 2029

Figure 8: North America Cloud Gaming Market Revenue Share Split (%), By End-user, 2021 and 2029

Figure 9: North America Cloud Gaming Market Revenue Share Split (%), by Country, 2021 and 2029

Figure 10: U.S. Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 11: Canada Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 12: Europe Cloud Gaming Market Revenue Share Split (%), By Device, 2021 and 2029

Figure 13: Europe Cloud Gaming Market Revenue Share Split (%), By Streaming Type, 2021 and 2029

Figure 14: Europe Cloud Gaming Market Revenue Share Split (%), By End-user, 2021 and 2029

Figure 15: Europe Cloud Gaming Market Revenue Share Split (%), by Country, 2021 and 2029

Figure 16: U.K. Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 17: Germany Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 18: France Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 19: Asia Pacific Cloud Gaming Market Revenue Share Split (%), By Device, 2021 and 2029

Figure 20: Asia Pacific Cloud Gaming Market Revenue Share Split (%), By Streaming Type, 2021 and 2029

Figure 21: Asia Pacific Cloud Gaming Market Revenue Share Split (%), By End-user, 2021 and 2029

Figure 22: Asia Pacific Cloud Gaming Market Revenue Share Split (%), by Country, 2021 and 2029

Figure 23: China Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 24: Japan Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 25: India Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 26: Southeast Asia Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 27: Middle East and Africa Cloud Gaming Market Revenue Share Split (%), By Device, 2021 and 2029

Figure 28: Middle East and Africa Cloud Gaming Market Revenue Share Split (%), By Streaming Type, 2021 and 2029

Figure 29: Middle East and Africa Cloud Gaming Market Revenue Share Split (%), By End-user, 2021 and 2029

Figure 30: Middle East and Africa Cloud Gaming Market Revenue Share Split (%), by Country, 2021 and 2029

Figure 31: GCC Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 32: South Africa Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 33: Latin America Cloud Gaming Market Revenue Share Split (%), By Device, 2021 and 2029

Figure 34: Latin America Cloud Gaming Market Revenue Share Split (%), By Streaming Type, 2021 and 2029

Figure 35: Latin America Cloud Gaming Market Revenue Share Split (%), By End-user, 2021 and 2029

Figure 36: Latin America Cloud Gaming Market Revenue Share Split (%), by Country, 2021 and 2029

Figure 37: Brazil Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Figure 38: Mexico Cloud Gaming Market Revenue Share Split (%), by End-user, 2021 and 2029

Table 1: Global Cloud Gaming Market Size Estimates and Forecasts, YoY Growth Rate, 2018 – 2029

Table 2: Global Cloud Gaming Market Size Estimates and Forecasts, By Device, 2018 – 2029

Table 3: Global Cloud Gaming Market Size Estimates and Forecasts, By Streaming Type, 2018 – 2029

Table 4: Global Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 5: Global Cloud Gaming Market Size Estimates and Forecasts, by Region, 2018 – 2029

Table 6: North America Cloud Gaming Market Size Estimates and Forecasts, 2018 – 2029

Table 7: North America Cloud Gaming Market Size Estimates and Forecasts, By Device, 2018 – 2029

Table 8: North America Cloud Gaming Market Size Estimates and Forecasts, By Streaming Type, 2018 – 2029

Table 9: North America Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 10: North America Cloud Gaming Market Size Estimates and Forecasts, by Country, 2018 – 2029

Table 11: U.S. Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 12: Canada Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 13: Europe Cloud Gaming Market Size Estimates and Forecasts, 2018 – 2029

Table 14: Europe Cloud Gaming Market Size Estimates and Forecasts, By Device, 2018 – 2029

Table 15: Europe Cloud Gaming Market Size Estimates and Forecasts, By Streaming Type, 2018 – 2029

Table 16: Europe Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 17: Europe Cloud Gaming Market Size Estimates and Forecasts, by Country, 2018 – 2029

Table 18: U.K. Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 19: Germany Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 20: France Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 21: Asia Pacific Cloud Gaming Market Size Estimates and Forecasts, 2018 – 2029

Table 22: Asia Pacific Cloud Gaming Market Size Estimates and Forecasts, By Device, 2018 – 2029

Table 23: Asia Pacific Cloud Gaming Market Size Estimates and Forecasts, By Streaming Type, 2018 – 2029

Table 24: Asia Pacific Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 25: Asia Pacific Cloud Gaming Market Size Estimates and Forecasts, by Country, 2018 – 2029

Table 26: China Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 27: Japan Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 28: India Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 29: Southeast Asia Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 30: Middle East and Africa Cloud Gaming Market Size Estimates and Forecasts, 2018 – 2029

Table 31: Middle East and Africa Cloud Gaming Market Size Estimates and Forecasts, By Device, 2018 – 2029

Table 32: Middle East and Africa Cloud Gaming Market Size Estimates and Forecasts, By Streaming Type, 2018 – 2029

Table 33: Middle East and Africa Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 34: Middle East and Africa Cloud Gaming Market Size Estimates and Forecasts, by Country, 2018 – 2029

Table 35: GCC Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 36: South Africa Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 37: Latin America Cloud Gaming Market Size Estimates and Forecasts, 2018 – 2029

Table 38: Latin America Cloud Gaming Market Size Estimates and Forecasts, By Device, 2018 – 2029

Table 39: Latin America Cloud Gaming Market Size Estimates and Forecasts, By Streaming Type, 2018 – 2029

Table 40: Latin America Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 41: Latin America Cloud Gaming Market Size Estimates and Forecasts, by Country, 2018 – 2029

Table 42: Brazil Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

Table 43: Mexico Cloud Gaming Market Size Estimates and Forecasts, By End-user, 2018 – 2029

  • May, 2022
  • 2021
  • 2018-2020
  • 140

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