"Assisting You in Establishing Data Driven Brands"

Gaming Market Size, Share & COVID-19 Impact Analysis, By Game Type (Shooter, Action, Sports, Role-Playing, and Others), By Device Type (PC/MMO, Tablet, Mobile Phone, and TV/Console), By End-User (Male and Female), and Regional Forecast, 2021-2028

Region : Global | Format: PDF | Report ID: FBI105730

 

Table of Content:

  1. Introduction
    1. Research Scope
    2. Market Segmentation
    3. Research Methodology
    4. Definitions and Assumptions
  2. Executive Summary
  3. Market Dynamics
    1. Market Drivers
    2. Market Restraints
    3. Market Opportunities
    4. Emerging Trends
  4. Key Insights
    1. Overview of the Parent/Related Markets
    2. Industry SWOT Analysis
    3. Supply Chain and Regulatory Analysis
    4. Recent Industry Developments - Policies, Partnerships, New Product Launches, and Mergers & Acquisitions
    5. Market Analysis and Insights (in Relation with COVID-19)
      1. Impact of COVID-19 on the Market
      2. Supply Chain Challenges due to the Pandemic
      3. Potential Opportunities Due to COVID-19
  5. Global Gaming Market Analysis, Insights, and Forecast, 2017-2028
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Device Type (Value)
        1. PC/MMO
        2. Tablet
        3. Mobile Phone
        4. TV/Console
      3. By End-User (Value)
        1. Male
        2. Female
      4. By Region (Value)
        1. North America
        2. Europe
        3. Asia Pacific
        4. South America
        5. Middle East & Africa
  6. North America Gaming Market Analysis, Insights and Forecast, 2017-2028
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Device Type (Value)
        1. PC/MMO
        2. Tablet
        3. Mobile Phone
        4. TV/Console
      3. By End-User (Value)
        1. Male
        2. Female
      4. By Country (Value)
        1. U.S
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Canada
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Mexico
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  7. Europe Gaming Market Analysis, Insights and Forecast, 2017-2028
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Device Type (Value)
        1. PC/MMO
        2. Tablet
        3. Mobile Phone
        4. TV/Console
      3. By End-User (Value)
        1. Male
        2. Female
      4. By Country (Value)
        1. U.K.
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. France
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Italy
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        4. Spain
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        5. Germany
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        6. Rest of Europe
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  8. Asia-Pacific Gaming Market Analysis, Insights and Forecast, 2017-2028
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Device Type (Value)
        1. PC/MMO
        2. Tablet
        3. Mobile Phone
        4. TV/Console
      3. By End-User (Value)
        1. Male
        2. Female
      4. By Country (Value)
        1. China
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. India
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Japan
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        4. South Korea
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        5. Australia
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        6. Rest of Asia-Pacific
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  9. South America Gaming Market Analysis, Insights and Forecast, 2017-2028
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Device Type (Value)
        1. PC/MMO
        2. Tablet
        3. Mobile Phone
        4. TV/Console
      3. By End-User (Value)
        1. Male
        2. Female
      4. By Country (Value)
        1. Brazil
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Argentina
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Rest of South America
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  10. Middle East & Africa Gaming Market Analysis, Insights and Forecast, 2017-2028
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Device Type (Value)
        1. PC/MMO
        2. Tablet
        3. Mobile Phone
        4. TV/Console
      3. By End-User (Value)
        1. Male
        2. Female
      4. By Country (Value)
        1. South Africa
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. UAE
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Rest of Middle East & Africa
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  11. Competitive Matrix
    1. Business Strategies Adopted by Leading Players
    2. Global Gaming Market Revenue Share/Ranking Analysis, By Key Manufacturer, 2020
  12. Company Profiles
    1. 12.1. Microsoft Corporation (Redmond, Washington, United States)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    2. Nintendo Co., Ltd (Kyoto, Japan)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    3. Rovio Entertainment Corporation (Espoo, Finland)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    4. Nvidia Corporation (California, United States)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    5. Valve Corporation (Washington, United States)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    6. PlayJam Ltd (London, United Kingdom)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    7. Electronic Arts Inc (California, United States)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    8. Sony Group Corporation (Tokyo, Japan)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    9. Bandai Namco Holdings Inc (Tokyo, Japan)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
    10. Activision Blizzard, Inc (California, United States)
      1. Overview
      2. Description
      3. Product Portfolio
      4. Financials (Data as available in public domain and/or on paid databases)
      5. Recent Developments
  13. Appendix

List of Tables

Table 1:    Global Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 2:    Global Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2017-2028
Table 3:    Global Gaming Market Revenue (USD Bn) Forecast, by Device Type, 2017-2028
Table 4:    Global Gaming Market Revenue (USD Bn) Forecast, by End-User, 2017-2028
Table 5:    Global Gaming Market Revenue (USD Bn) Forecast, by Region, 2017-2028
Table 6:    North America Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 7:    North America Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 8:    North America Gaming Market Revenue (USD Bn) Forecast, by Device Type 2017-2028
Table 9:    North America Gaming Market Revenue (USD Bn) Forecast, by End-User, 2017-2028
Table 10:    North America Gaming Market Revenue (USD Bn) Forecast, by Country, 2017-2028
Table 11:    U.S Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 12:    U.S Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 13:    Canada Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 14:    Canada Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 15:    Mexico Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 16:    Mexico Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 17:    Europe Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 18:    Europe Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 19:    Europe Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2017-2028
Table 20:    Europe Gaming Market Revenue (USD Bn) Forecast, by Device Type, 2017-2028
Table 21:    Europe Gaming Market Revenue (USD Bn) Forecast, by End-User, 2017-2028
Table 22:    Europe Gaming Market Revenue (USD Bn) Forecast, by Country, 2017-2028
Table 23:    Germany Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 24:    Germany Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 25:    France Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 26:    France Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 27:    Italy Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 28:    Italy Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 29:    U.K. Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 30:    U.K. Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 31:    Spain Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 32:    Spain Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 33:    Rest of Europe Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 34:    Rest of Europe Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 35:    Asia Pacific Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 36:    Asia Pacific Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2017-2028
Table 37:    Asia Pacific Gaming Market Revenue (USD Bn) Forecast, by Device Type, 2017-2028
Table 38:    Asia Pacific Gaming Market Revenue (USD Bn) Forecast, by End-User, 2017-2028
Table 39:    Asia Pacific Gaming Market Revenue (USD Bn) Forecast, by Country, 2017-2028
Table 40:    China Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 41:    China Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 42:    India Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 43:    India Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 44:    Japan Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 45:    Japan Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 46:    South Korea Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 47:    South Korea Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 48:    Australia Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 49:    Australia Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 50:    Rest of Asia Pacific Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 51:    Rest of Asia Pacific Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 52:    South America Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 53:    South America Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2017-2028
Table 54:    South America Gaming Market Revenue (USD Bn) Forecast, by Device Type, 2017-2028
Table 55:    South America Gaming Market Revenue (USD Bn) Forecast, by End-User, 2017-2028
Table 56:    South America Gaming Market Revenue (USD Bn) Forecast, by Country, 2017-2028
Table 57:    Brazil Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 58:    Brazil Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 59:    Argentina Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 60:    Argentina Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 61:    Rest of South America Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 62:    Rest of South America Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 63:    Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 64:    Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2017-2028
Table 65:    Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, by Device Type, 2017-2028
Table 66:    Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, by End-User, 2017-2028
Table 67:    Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, by Country, 2017-2028
Table 68:    South Africa Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 69:    South Africa Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 70:    UAE Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 71:    UAE Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028
Table 72:    Rest of Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, 2017-2028
Table 73:    Rest of Middle East & Africa Gaming Market Revenue (USD Bn) Forecast, by Game Type 2017-2028


List of Figures

Figure 1:    Global Gaming Market Revenue (USD Bn) Breakdown by Game Type, 2021 & 2028
Figure 2:    Global Gaming Market Revenue (USD Bn) Breakdown by Device Type, 2021 & 2028
Figure 3:    Global Gaming Market Revenue (USD Bn) Breakdown by End-User, 2021 & 2028
Figure 4:    Global Gaming Market Revenue (USD Bn) Breakdown by Region, 2021 & 2028
Figure 5:    Global Gaming Market Share (%) by Game Type, 2021 & 2028
Figure 6:    Global Gaming Market Share (%) by Device Type, 2021 & 2028
Figure 7:    Global Gaming Market Share (%) by End-User, 2021 & 2028
Figure 8:    Global Gaming Market Share (%) by Region, 2021 & 2028
Figure 9:    North America Gaming Market Value (USD Bn) by Game Type , 2021 & 2028
Figure 10:    North America Gaming Market Value Share (%) by Game Type, 2020
Figure 11:    North America Gaming Market Value (USD Bn) by Device Type , 2021 & 2028
Figure 12:    North America Gaming Market Value Share (%) by Device Type, 2020
Figure 13:    North America Gaming Market Value (USD Bn) by End-User, 2021 & 2028
Figure 14:    North America Gaming Market Value Share (%) by End-User, 2020
Figure 15:    North America Gaming Market Value (USD Bn) by Country, 2021 & 2028
Figure 16:    North America Gaming Market Value Share (%) by Country, 2020
Figure 17:    U.S Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 18:    U.S Gaming Market Value Share (%) by Game Type, 2020
Figure 19:    Canada Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 20:    Canada Gaming Market Value Share (%) by Game Type, 2020
Figure 21:    Mexico Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 22:    Mexico Gaming Market Value Share (%) by Game Type, 2020
Figure 23:    Europe Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 24:    Europe Gaming Market Value Share (%) by Game Type, 2020
Figure 25:    Europe Gaming Market Value (USD Bn) by Device Type, 2021 & 2028
Figure 26:    Europe Gaming Market Value Share (%) by Device Type, 2020
Figure 27:    Europe Gaming Market Value (USD Bn) by End-User, 2021 & 2028
Figure 28:    Europe Gaming Market Value Share (%) by End-User, 2020
Figure 29:    Europe Gaming Market Value (USD Bn) by Country, 2021 & 2028
Figure 30:    Europe Gaming Market Value Share (%) by Country, 2020
Figure 31:    Germany Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 32:    Germany Gaming Market Value Share (%) by Game Type, 2020
Figure 33:    France Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 34:    France Gaming Market Value Share (%) by Game Type, 2020
Figure 35:    Italy Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 36:    Italy Gaming Market Value Share (%) by Game Type, 2020
Figure 37:    U.K. Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 38:    U.K. Gaming Market Value Share (%) by Game Type, 2020
Figure 39:    Spain Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 40:    Spain Gaming Market Value Share (%) by Game Type, 2020
Figure 41:    Rest of Europe Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 42:    Rest of Europe Gaming Market Value Share (%) by Game Type, 2020
Figure 43:    Asia Pacific Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 44:    Asia Pacific Gaming Market Value Share (%) by Game Type, 2020
Figure 45:    Asia Pacific Gaming Market Value (USD Bn) by Device Type, 2021 & 2028
Figure 46:    Asia Pacific Gaming Market Value Share (%) by Device Type, 2020
Figure 47:    Asia Pacific Gaming Market Value (USD Bn) by End-User, 2021 & 2028
Figure 48:    Asia Pacific Gaming Market Value Share (%) by End-User, 2020
Figure 49:    Asia Pacific Gaming Market Value (USD Bn) by Country, 2021 & 2028
Figure 50:    Asia Pacific Gaming Market Value Share (%) by Country, 2020
Figure 51:    China Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 52:    China Gaming Market Value Share (%) by Game Type, 2020
Figure 53:    India Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 54:    India Gaming Market Value Share (%) by Game Type, 2020
Figure 55:    Japan Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 56:    Japan Gaming Market Value Share (%) by Game Type, 2020
Figure 57:    South Korea Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 58:    South Korea Gaming Market Value Share (%) by Game Type, 2020
Figure 59:    Australia Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 60:    Australia Gaming Market Value Share (%) by Game Type, 2020
Figure 61:    Rest of Asia Pacific Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 62:    Rest of Asia Pacific Gaming Market Value Share (%) by Game Type, 2020
Figure 63:    South America Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 64:    South America Gaming Market Value Share (%) by Game Type, 2020
Figure 65:    South America Gaming Market Value (USD Bn) by Device Type, 2021 & 2028
Figure 66:    South America Gaming Market Value Share (%) by Device Type, 2020
Figure 67:    South America Gaming Market Value (USD Bn) by End-User, 2021 & 2028
Figure 68:    South America Gaming Market Value Share (%) by End-User, 2020
Figure 69:    South America Gaming Market Value (USD Bn) by Country, 2021 & 2028
Figure 70:    South America Gaming Market Value Share (%) by Country, 2020
Figure 71:    Brazil Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 72:    Brazil Gaming Market Value Share (%) by Game Type, 2020
Figure 73:    Argentina Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 74:    Argentina Gaming Market Value Share (%) by Game Type, 2020
Figure 75:    Rest of South America Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 76:    Rest of South America Gaming Market Value Share (%) by Game Type, 2020
Figure 77:    Middle East & Africa Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 78:    Middle East & Africa Gaming Market Value Share (%) by Game Type, 2020
Figure 79:    Middle East & Africa Gaming Market Value (USD Bn) by Device Type, 2021 & 2028
Figure 80:    Middle East & Africa Gaming Market Value Share (%) by Device Type, 2020
Figure 81:    Middle East & Africa Gaming Market Value (USD Bn) by End-User, 2021 & 2028
Figure 82:    Middle East & Africa Gaming Market Value Share (%) by End-User, 2020
Figure 83:    Middle East & Africa Gaming Market Value (USD Bn) by Country, 2021 & 2028
Figure 84:    Middle East & Africa Gaming Market Value Share (%) by Country, 2020
Figure 85:    South Africa Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 86:    South Africa Gaming Market Value Share (%) by Game Type, 2020
Figure 87:    UAE Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 88:    UAE Gaming Market Value Share (%) by Game Type, 2020
Figure 89:    Rest of Middle East & Africa Gaming Market Value (USD Bn) by Game Type, 2021 & 2028
Figure 90:    Rest of Middle East & Africa Gaming Market Value Share (%) by Game Type, 2020
Figure 91:    Global Gaming Market Revenue (%) Share Analysis by Key Players, 2020

  • Aug, 2021
  • 2020
  • 2017-2019
  • 160

    CHOOSE LICENSE TYPE

  • $4850
    $5850
    $7850
    Book Now

Consumer Goods Clients

Asahi
Edenred
Facebook
Health Canada
Oecc
Radico
SPG
Wepa

Client Testimonials

“We are happy with the professionalism of your in-house research team as well as the quality of your research reports. Looking forward to work together on similar projects”

- One of the Leading Food Companies in Germany

“We appreciate the teamwork and efficiency for such an exhaustive and comprehensive report. The data offered to us was exactly what we were looking for. Thank you!”

- Intuitive Surgical

“I recommend Fortune Business Insights for their honesty and flexibility. Not only that they were very responsive and dealt with all my questions very quickly but they also responded honestly and flexibly to the detailed requests from us in preparing the research report. We value them as a research company worthy of building long-term relationships.”

- Major Food Company in Japan

“Well done Fortune Business Insights! The report covered all the points and was very detailed. Looking forward to work together in the future”

- Ziering Medical

“It has been a delightful experience working with you guys. Thank you Fortune Business Insights for your efforts and prompt response”

- Major Manufacturer of Precision Machine Parts in India

“I had a great experience working with Fortune Business Insights. The report was very accurate and as per my requirements. Very satisfied with the overall report as it has helped me to build strategies for my business”

- Hewlett-Packard

“This is regarding the recent report I bought from Fortune Business insights. Remarkable job and great efforts by your research team. I would also like to thank the back end team for offering a continuous support and stitching together a report that is so comprehensive and exhaustive”

- Global Management Consulting Firm

“Please pass on our sincere thanks to the whole team at Fortune Business Insights. This is a very good piece of work and will be very helpful to us going forward. We know where we will be getting business intelligence from in the future.”

- UK-based Start-up in the Medical Devices Sector

“Thank you for sending the market report and data. It looks quite comprehensive and the data is exactly what I was looking for. I appreciate the timeliness and responsiveness of you and your team.”

- One of the Largest Companies in the Defence Industry
We use cookies to enhance your experience. By continuing to visit this site you agree to our use of cookies . Privacy.
X