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Global Comic Book Market to Reach USD 26.75 Billion by 2032; Adoption of Digital Technology to View Comic Content May Boost Market Growth

February 03, 2025 | Consumer Goods

The global comic book market size valued at USD 16.83 billion in 2024. The market is projected to be worth USD 17.69 billion in 2025 and reach USD 26.75 billion by 2032, exhibiting a CAGR of 6.09% during the forecast period.


Fortune Business Insights™ presents this information in its latest report titled “Comic Book Market Size, Share & Industry Analysis, By Product Type (Physical Comic and Digital Comic), By End-user (Kids and Adults), By Distribution Channel (Book Stores, Comic Stores, Online Stores, and Others), and Regional Forecast, 2025-2032”.


The comic book market growth is expected to be positively influenced by rising government initiatives to promote comics to motivate children to take up reading and improve their learning abilities. For instance, Indian news media house NDTV stated that in March 2021, India’s Union Education Minister unveiled 100 comics developed by students and teachers from the Central Board of Secondary Education (CBSE) schools.


COVID-19 Pandemic Improved Online Activity Expanded Comic Book Market Size


The popularity of Artificial Intelligence (AI) among the young customers and companies has grown considerably. It has prompted various comic creators to develop an AI image generator, which functions by responding to text prompts from the user to publish comics. This new art-making AI has opened several avenues for creating previously unimaginable content and accelerating the development of unique comics. This development is anticipated to surge the demand for comics globally in the coming years.


Digital Technologies Widely Used to Boost Consumption of Comic Content


Digital technology is witnessing robust usage in the market as well, thereby playing a vital part in enhancing the consumption of comic content. One of the major reasons for this is the ease of accessibility digital mediums provide to users across the globe. For instance, statistics published by Eudicom reveals that in 2020, Italy introduced 609 digital comics, which was a growth of 63% from 2019. In addition, more children are using smartphones, which is likely to propel the production and sales of digital comics. According to surveyed data released by the National Public Radio in October 2019, more than half of the children in the U.S. were using smartphones. This shows ample potential for digital comic content to expand its presence in the country. These aspects are expected to boost the use of digital technologies to gain an easier access to high-quality comic content.


To get a detailed report summary and research scope of this market, click here:


https://www.fortunebusinessinsights.com/comic-book-market-103903


Competitive Landscape


Strategies Like Partnerships and Collaborations Adopted by Key Market Players to Drive Market Edge


Some of the prominent players operating in the comic book market are increasing their focus on unveiling new superhero characters. This move enables them to attract more customers and boost their product sales. It also helps firms diversify their portfolios and target new fan bases. For instance, in August 2022, Marvel introduced a new superhero, Anna Ameyama, with a brand new infinity comic, T.E.S.T. Kitchen. The comic includes a recipe in every issue. This launch by the firm aims to expand its presence in the culinary space to create its food-centric ‘Eat the Universe’ brand.


Notable Industry Development:



  • July 2022: Image Comics, announced that it had launched a brand new fantasy-adventure comic, named Kaya, by comic book artist Craig Wes. The comic books are expected to be in stores and on digital platEnd-Users from October onwards. The company intends to expand its product portfolio and generate more revenue by introducing a new world and fantasy genre to the readers.


List of the Companies Profiled in the Report:



  • Marvel Entertainment, LLC (U.S.)

  • Dark Horse Media, LLC (U.S.)

  • Image Comics (U.S.)

  • DC Entertainment (U.S.)

  • Archie Comics (U.S.)

  • IDW Media Holdings, Inc. (U.S.)

  • Akita Publishing Co., Ltd. (Japan)

  • Futabasha Publishers Ltd. (Japan)

  • Rebellion (U.K)

  • DMG Entertainment (U.S.)


Further Report Findings



  • The European market is predicted to showcase robust growth during the forecast period due to the expanding production of comics in the EU. According to data published by Aldus, in February 2021, France, Germany, Spain, and Italy produced nearly 3,000 to 4,000 new comic magazines and book titles each year. Since the younger population consumes more comic content than older adults, it will play a pivotal role in increasing the region’s comic sales during the forecast timeline.

  • The digital comic segment is projected to grow significantly during the forecast period. Although digital technologies are relatively new in this sector, latest events, such as the Angouleme International Comics Festival, co-funded by the EU’s creative group program, aims to strengthen the European comic book market by using digital technologies. It is actively encouraging the region’s comics publishers to adopt the latest digital mediums to expand their customer reach. Such efforts may augment the sales of digital comics.


Table of Segmentation






















































  ATTRIBUTE



  DETAILS



Study Period



2019-2032



Base Year



2024



Estimated Year



2025



Forecast Period



2025-2030



Historical Period



2019-2023



Growth Rate



CAGR of 6.09% from 2025 to 2032



Unit



Value (USD Billion)



 By Product Type




  • Physical Comic

  • Digital Comic



 By End-user




  • Kids

  • Adults



 By Distribution Channel




  • Book Stores

  • Comic Stores

  • Online Stores

  • Others



Segmentation




  • North America (By Product Type, End-user, Distribution Channel, and Country)

    • U.S. (By Product Type)

    • Canada (By Product Type)

    • Mexico (By Product Type)



  • Europe (By Product Type, End-user, Distribution Channel, and Country)

    • Germany (By Product Type)

    • France (By Product Type)

    • Italy (By Product Type)

    • Spain (By Product Type)

    • U.K. (By Product Type)

    • Rest of Europe (By Product Type)



  • Asia Pacific (By Product Type, End-user, Distribution Channel, and Country)

    • China (By Product Type)

    • India (By Product Type)

    • Japan (By Product Type)

    • South Korea (By Product Type)

    • Rest of Asia Pacific (By Product Type)



  • South America (By Product Type, End-user, Distribution Channel, and Country)

    • Brazil (By Product Type)

    • Argentina (By Product Type)

    • Rest of South America (By Product Type)



  • Middle East & Africa (By Product Type, End-user, Distribution Channel, and Country)

    • South Africa (By Product Type)

    • UAE (By Product Type)

    • Rest of Middle East & Africa (By Product Type)




Global Comic Book Market
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  • 2024
  • 2019-2023
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