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Tabletop Games Market Size, Share and Industry Analysis, By Type (Board Games, Card Games, Quiz Games, and Others), By Distribution Channel (Online and Offline), and Regional Forecast, 2025-2032

Region : Global | Report ID: FBI110620 | Status : Ongoing

 

KEY MARKET INSIGHTS

Tabletop games are a broad category of games that are usually played on a flat surface, such as a table or a floor, using components, such as cards, dice, game pieces, and boards. These games can involve various mechanics, themes, and levels of complexity, catering to a wide range of players and preferences. The proliferation of board game cafes and social spaces has introduced tabletop gaming to a broader audience. These venues provide opportunities for people to gather, play, and discover new games, fueling the growth of the market.

Furthermore, the tabletop gaming community has grown substantially, driven by online forums and social media groups. Nowadays, individuals share recommendations, reviews, and gameplay experiences, contributing to the popularity of tabletop games. Besides, game designers continue to push the boundaries of creativity and innovation, introducing new mechanics, themes, and gameplay experiences, favoring global market expansion.

  • For instance, in January 2024, Dicebreaker, a provider of tabletop games operating under Gamer Network Limited (a British digital media company), announced its new launches of board games, which are set to launch in 2024, including Skyrise, Arcs, Cascadero, Harvest, Aqua, and many others.

The tabletop games industry has experienced disruptions in supply chains, manufacturing, and distribution due to lockdowns, travel restrictions, and logistical challenges. Many tabletop gaming conventions, expos, and events have been canceled or postponed due to the pandemic. This deprived publishers, game designers, and retailers of opportunities to showcase new products, network with industry professionals, and engage with audiences. Therefore, these cancellations have disrupted the launch and promotion of new games, negatively influencing the market's growth.

Segmentation

By Type

By Distribution Channel

By Geography

  • Board Games
  • Card Games
  • Quiz Games
  • Others
  • Online
  • Offline
  • North America (U.S., Canada, and Mexico)
  • Europe (Germany, France, Italy, Spain, U.K., and the Rest of Europe)
  • Asia Pacific (China, India, Japan, Australia, and the Rest of Asia Pacific)
  • South America (Brazil, Argentina, and the Rest of South America)  
  • Middle East & Africa (UAE, South Africa, and Rest of Middle East & Africa)

Key Insights

The report covers the following key insights:

  • Parent/Related Market Overview
  • Supply Chain & Regulatory Analysis
  • Industry SWOT Analysis
  • Porter’s Five Forces Analysis
  • Recent Technological Advancements

Analysis by Type

By type, the tabletop games market is divided into board games, card games, quiz games, and others. The board game segment is anticipated to lead the tabletop market during the forecast period. Board games have a wide attraction across different demographics, including families, casual gamers, hobbyists, and enthusiasts. Their accessibility, easy-to-understand rules, and social nature make them popular among players of all ages. Besides, board games come in a wide variety of themes, genres, and gameplay mechanics, catering to diverse interests and preferences. This, in turn, increases the segment growth in the long run.

Analysis By Distribution Channel

By distribution channel, the tabletop games market is bifurcated into online and offline. The offline segment is predicted to hold the major share of the overall tabletop games market. Physical stores provide instant access to tabletop games, allowing players to purchase and play games on the same day without having to wait for online delivery. This immediate availability attracts players who prefer instant gratification and convenience. Moreover, many offline retailers offer demo services of tabletop games for customers to try before they buy, augmenting the product demand.

Regional Analysis

To gain extensive insights into the market, Download for Customization

The global tabletop games market is geographically segmented into North America, Europe, Asia Pacific, South America, and the Middle East & Africa.

North America is predicted to grasp the highest share of the tabletop gaming market. North America hosts numerous tabletop gaming conventions and expos throughout the year, including Gen Con, Origins Game Fair, and PAX Unplugged, among others. These events serve as platforms for publishers to showcase new releases, engage with fans, and, hence, generate a strong demand in the industry. The game designers in the region constantly push the levels of game design, introducing new mechanics, themes, and experiences that captivate players and drive market growth.

  • For instance, in September 2023, Hasbro India revealed its collaboration with New York Times Games to introduce the Wordle board game to the Indian market.

Key Players Covered

The report includes key players, such as Asmodee, Fantasy Flight Games,  Hasbro, Inc., Days of Wonder, and others.

Key Industry Developments

  • In March 2024, GamesHub, an online gaming platform, published the most predicted board games of 2024, which includes The 7th Citadel, The Dark Quarter, Critter Kitchen, Talisman: The Magical Quest Game – 5th Edition, Elden Ring: The Board Game, and many others.
  • In February 2024, Team Building Company, a provider of board games, launched a range of free online board games, including Scattergories, Monopoly, Scrabble, Codenames, and many others.


  • Ongoing
  • 2024
  • 2019-2023
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