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Mobile Gaming Market Size, Share & Industry Analysis, By Game Type (Shooter, Action, Sports, Role Playing, and Others), By Platform (Android, iOS, and Others), By Business Model (In-app Purchase, Advertising, and Paid Purchases), By End-user (Male and Female), and Regional Forecast, 2025-2032

Last Updated: November 17, 2025 | Format: PDF | Report ID: FBI113099

 

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  1. Introduction
    1. Research Scope
    2. Market Segmentation
    3. Research Methodology
  2. Executive Summary
  3. Market Dynamics
    1. Market Drivers
    2. Market Restraints
    3. Market Trends
  4. Key Insights
    1. Overview of the Parent/Related Market
    2. Supply Chain & Regulatory Analysis
    3. Industry SWOT Analysis
    4. Porter’s Five Forces Analysis
    5. Recent Technological Advancements
  5. Global Mobile Gaming Market Analysis, Insights, and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Region (Value)
        1. North America
        2. Europe
        3. Asia Pacific
        4. South America
        5. Middle East & Africa
  6. North America Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. U.S
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Canada
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Mexico
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  7. Europe Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. U.K.
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Germany
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. France
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        4. Italy
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        5. Spain
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        6. Rest of Europe
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  8. Asia-Pacific Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. China
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. India
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Japan
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        4. Australia
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        5. Rest of Asia-Pacific
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  9. South America Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. Brazil
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Argentina
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Rest of South America
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  10. Middle East & Africa Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. UAE
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. South Africa
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Rest of the Middle East & Africa
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  11. Competitive Matrix
    1. Business Strategies Adopted by Leading Players
    2. Global Mobile Gaming Market Revenue Share/Ranking Analysis By Key Manufacturer, 2024
  12. Company Profiles
    1. Electronic Arts  (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    2. Nintendo Co., Ltd. (Japan)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    3. NetEase, Inc.   (China)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    4. Gameloft SE (France)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    5. Tencent  (China)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    6. Microsoft Corporation (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    7. Niantic, Inc. (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    8. Supercell Oy (Finland)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    9. Zynga Inc. (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    10. Epic Games (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
  13. Strategic Recommendations/ Market Opportunities
  1. Introduction
    1. Research Scope
    2. Market Segmentation
    3. Research Methodology
  2. Executive Summary
  3. Market Dynamics
    1. Market Drivers
    2. Market Restraints
    3. Market Trends
  4. Key Insights
    1. Overview of the Parent/Related Market
    2. Supply Chain & Regulatory Analysis
    3. Industry SWOT Analysis
    4. Porter’s Five Forces Analysis
    5. Recent Technological Advancements
  5. Global Mobile Gaming Market Analysis, Insights, and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Region (Value)
        1. North America
        2. Europe
        3. Asia Pacific
        4. South America
        5. Middle East & Africa
  6. North America Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. U.S
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Canada
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Mexico
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  7. Europe Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. U.K.
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Germany
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. France
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        4. Italy
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        5. Spain
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        6. Rest of Europe
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  8. Asia-Pacific Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. China
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. India
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Japan
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        4. Australia
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        5. Rest of Asia-Pacific
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  9. South America Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. Brazil
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. Argentina
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Rest of South America
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  10. Middle East & Africa Mobile Gaming Market Analysis, Insights and Forecast, 2019-2032
    1. Key Findings / Summary
    2. Market Size Estimates and Forecast 
      1. By Game Type (Value)
        1. Shooter
        2. Action
        3. Sports
        4. Role Playing
        5. Others
      2. By Platform (Value)
        1. Android
        2. iOS
        3. Others
      3. By Business Model (Value)
        1. In-app Purchase
        2. Advertising
        3. Paid Purchases
      4. By End-user (Value)
        1. Male
        2. Female
      5. By Country (Value)
        1. UAE
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        2. South Africa
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
        3. Rest of the Middle East & Africa
          1. By Game Type (Value)
            1. Shooter
            2. Action
            3. Sports
            4. Role Playing
            5. Others
  11. Competitive Matrix
    1. Business Strategies Adopted by Leading Players
    2. Global Mobile Gaming Market Revenue Share/Ranking Analysis By Key Manufacturer, 2024
  12. Company Profiles
    1. Electronic Arts  (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    2. Nintendo Co., Ltd. (Japan)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    3. NetEase, Inc.   (China)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    4. Gameloft SE (France)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    5. Tencent  (China)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    6. Microsoft Corporation (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    7. Niantic, Inc. (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    8. Supercell Oy (Finland)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    9. Zynga Inc. (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
    10. Epic Games (U.S.)
      1. Overview
      2. Description
      3. Product  Portfolio
      4. Financials (Data as available in the public domain and/or on paid databases)
      5. Recent Developments
  13. Strategic Recommendations/ Market Opportunities
Read Less

Figure 1: Global Mobile Gaming Market Revenue (USD Bn) Breakdown by Game Type, 2024 & 2032

Figure 2: Global Mobile Gaming Market Revenue (USD Bn) Breakdown by Platform, 2024 & 2032

Figure 3: Global Mobile Gaming Market Revenue (USD Bn) Breakdown by Business Model, 2024 & 2032

Figure 4: Global Mobile Gaming Market Revenue (USD Bn) Breakdown by End-user, 2024 & 2032

Figure 5: Global Mobile Gaming Market Revenue (USD Bn) Breakdown by Region, 2024 & 2032

Figure 6: Global Mobile Gaming Market Share (%) by Game Type, 2024 & 2032

Figure 7: Global Mobile Gaming Market Share (%) by Platform, 2024 & 2032

Figure 8: Global Mobile Gaming Market Share (%) by Business Model, 2024 & 2032

Figure 9: Global Mobile Gaming Market Share (%) by End-user, 2024 & 2032

Figure 10: Global Mobile Gaming Market Share (%) by Region, 2024 & 2032

Figure 11: North America Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 12: North America Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 13: North America Mobile Gaming Market Value (USD Bn) by Platform, 2024 & 2032

Figure 14: North America Mobile Gaming Market Value Share (%) by Platform, 2024

Figure 15: North America Mobile Gaming Market Value (USD Bn) by Business Model, 2024 & 2032

Figure 16: North America Mobile Gaming Market Value Share (%) by Business Model, 2024

Figure 17: North America Mobile Gaming Market Value (USD Bn) by End-user, 2024 & 2032

Figure 18: North America Mobile Gaming Market Value Share (%) by End-user, 2024

Figure 19: North America Mobile Gaming Market Value (USD Bn) by Country, 2024 & 2032

Figure 20: North America Mobile Gaming Market Value Share (%) by Country, 2024

Figure 21: U.S. Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 22: U.S. Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 23: Canada Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 24: Canada Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 25: Mexico Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 26: Mexico Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 27: Europe Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 28: Europe Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 29: Europe Mobile Gaming Market Value (USD Bn) by Platform, 2024 & 2032

Figure 30: Europe Mobile Gaming Market Value Share (%) by Platform, 2024

Figure 31: Europe Mobile Gaming Market Value (USD Bn) by Business Model, 2024 & 2032

Figure 32: Europe Mobile Gaming Market Value Share (%) by Business Model, 2024

Figure 33: Europe Mobile Gaming Market Value (USD Bn) by End-user, 2024 & 2032

Figure 34: Europe Mobile Gaming Market Value Share (%) by End-user, 2024

Figure 35: Europe Mobile Gaming Market Value (USD Bn) by Country, 2024 & 2032

Figure 36: Europe Mobile Gaming Market Value Share (%) by Country, 2024

Figure 37: U.K. Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 38: U.K. Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 39: Germany Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 40: Germany Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 41: France Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 42: France Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 43: Italy Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 44: Italy Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 45: Spain Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 46: Spain Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 47: Rest of Europe Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 48: Rest of Europe Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 49: Asia Pacific Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 50: Asia Pacific Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 51: Asia Pacific Mobile Gaming Market Value (USD Bn) by Platform, 2024 & 2032

Figure 52: Asia Pacific Mobile Gaming Market Value Share (%) by Platform, 2024

Figure 53: Asia Pacific Mobile Gaming Market Value (USD Bn) by Business Model, 2024 & 2032

Figure 54: Asia Pacific Mobile Gaming Market Value Share (%) by Business Model, 2024

Figure 55: Asia Pacific Mobile Gaming Market Value (USD Bn) by End-user, 2024 & 2032

Figure 56: Asia Pacific Mobile Gaming Market Value Share (%) by End-user, 2024

Figure 57: Asia Pacific Mobile Gaming Market Value (USD Bn) by Country, 2024 & 2032

Figure 58: Asia Pacific Mobile Gaming Market Value Share (%) by Country, 2024

Figure 59: China Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 60: China Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 61: India Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 62: India Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 63: Japan Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 64: Japan Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 65: Australia Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 66: Australia Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 67: Rest of Asia Pacific Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 68: Rest of Asia Pacific Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 69: South America Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 70: South America Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 71: South America Mobile Gaming Market Value (USD Bn) by Platform, 2024 & 2032

Figure 72: South America Mobile Gaming Market Value Share (%) by Platform, 2024

Figure 73: South America Mobile Gaming Market Value (USD Bn) by Business Model, 2024 & 2032

Figure 74: South America Mobile Gaming Market Value Share (%) by Business Model, 2024

Figure 75: South America Mobile Gaming Market Value (USD Bn) by End-user, 2024 & 2032

Figure 76: South America Mobile Gaming Market Value Share (%) by End-user, 2024

Figure 77: South America Mobile Gaming Market Value (USD Bn) by Country, 2024 & 2032

Figure 78: South America Mobile Gaming Market Value Share (%) by Country, 2024

Figure 79: Brazil Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 80: Brazil Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 81: Argentina Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 82: Argentina Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 83: Rest of South America Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 84: Rest of South America Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 85: Middle East & Africa Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 86: Middle East & Africa Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 87: Middle East & Africa Mobile Gaming Market Value (USD Bn) by Platform, 2024 & 2032

Figure 88: Middle East & Africa Mobile Gaming Market Value Share (%) by Platform, 2024

Figure 89: Middle East & Africa Mobile Gaming Market Value (USD Bn) by Business Model, 2024 & 2032

Figure 90: Middle East & Africa Mobile Gaming Market Value Share (%) by Business Model, 2024

Figure 91: Middle East & Africa Mobile Gaming Market Value (USD Bn) by End-user, 2024 & 2032

Figure 92: Middle East & Africa Mobile Gaming Market Value Share (%) by End-user, 2024

Figure 93: Middle East & Africa Mobile Gaming Market Value (USD Bn) by Country, 2024 & 2032

Figure 94: Middle East & Africa Mobile Gaming Market Value Share (%) by Country, 2024

Figure 95: UAE Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 96: UAE Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 97: South Africa Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 98: South Africa Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 99: Rest of Middle East & Africa Mobile Gaming Market Value (USD Bn) by Game Type, 2024 & 2032

Figure 100: Rest of Middle East & Africa Mobile Gaming Market Value Share (%) by Game Type, 2024

Figure 101: Global Mobile Gaming Market Revenue (%) Share Analysis by Key Players, 2024

Table 1: Global Mobile Gaming Market Revenue (USD Bn) Forecast, 2019-2032

Table 2: Global Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2019-2032

Table 3: Global Mobile Gaming Market Revenue (USD Bn) Forecast, by Platform, 2019-2032

Table 4: Global Mobile Gaming Market Revenue (USD Bn) Forecast, by Business Model, 2019-2032

Table 5: Global Mobile Gaming Market Revenue (USD Bn) Forecast, by End-user, 2019-2032

Table 6: Global Mobile Gaming Market Revenue (USD Bn) Forecast, by Region, 2019-2032

Table 7: North America Mobile Gaming Market Revenue (USD Bn) Forecast, 2019-2032

Table 8: North America Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 9: North America Mobile Gaming Market Revenue (USD Bn) Forecast, by Platform, 2019-2032

Table 10: North America Mobile Gaming Market Revenue (USD Bn) Forecast, by Business Model, 2019-2032

Table 11: North America Mobile Gaming Market Revenue (USD Bn) Forecast, by End-user, 2019-2032

Table 12: North America Mobile Gaming Market Revenue (USD Bn) Forecast, by Country, 2019-2032

Table 13: U.S. Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 14: Canada Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 15: Mexico Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 16: Europe Mobile Gaming Market Revenue (USD Bn) Forecast, 2019-2032

Table 17: Europe Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2019-2032

Table 18: Europe Mobile Gaming Market Revenue (USD Bn) Forecast, by Platform, 2019-2032

Table 19: Europe Mobile Gaming Market Revenue (USD Bn) Forecast, by Business Model, 2019-2032

Table 20: Europe Mobile Gaming Market Revenue (USD Bn) Forecast, by End-user, 2019-2032

Table 21: Europe Mobile Gaming Market Revenue (USD Bn) Forecast, by Country, 2019-2032

Table 22: U.K. Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 23: Germany Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 24: France Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 25: Italy Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 26: Spain Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 27: Rest of Europe Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 28: Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, 2019-2032

Table 29: Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2019-2032

Table 30: Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, by Platform, 2019-2032

Table 31: Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, by Business Model, 2019-2032

Table 32: Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, by End-user, 2019-2032

Table 33: Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, by Country, 2019-2032

Table 34: China Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 35: India Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 36: Japan Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 37: Australia Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 38: Rest of Asia Pacific Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 39: South America Mobile Gaming Market Revenue (USD Bn) Forecast, 2019-2032

Table 40: South America Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2019-2032

Table 41: South America Mobile Gaming Market Revenue (USD Bn) Forecast, by Platform, 2019-2032

Table 42: South America Mobile Gaming Market Revenue (USD Bn) Forecast, by Business Model, 2019-2032

Table 43: South America Mobile Gaming Market Revenue (USD Bn) Forecast, by End-user, 2019-2032

Table 44: South America Mobile Gaming Market Revenue (USD Bn) Forecast, by Country, 2019-2032

Table 45: Brazil Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 46: Argentina Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 47: Rest of South America Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 48: Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, 2019-2032

Table 49: Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type, 2019-2032

Table 50: Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by Platform, 2019-2032

Table 51: Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by Business Model, 2019-2032

Table 52: Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by End-user, 2019-2032

Table 53: Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by Country, 2019-2032

Table 54: UAE Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 55: South Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

Table 56: Rest of the Middle East & Africa Mobile Gaming Market Revenue (USD Bn) Forecast, by Game Type 2019-2032

  • 2019-2032
  • 2024
  • 2019-2023
  • 210
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